EON Education and Training Solution

LEARN/TRAIN/PERFORM using any device, web, mobile, Augmented Reality & Virtual Reality

EON Education and Training Solution

LEARN/TRAIN/PERFORM using any device, web, mobile, Augmented Reality & Virtual Reality

Generational Training Challenges

 

We all learn in different ways and any one type of educational material is unlikely to meet everyone’s needs. Understanding this problem leads to how do you cater for the different ways that people learn?

Learn more about the four (generally agreed) different “ways of learning”.

These are people who learn through seeing and absorbing information. This includes photographs, diagrams, maps etc. This is also referred to as “Spatial Learning”.

These are people who learn best when information is reinforced by sound.

People who learn through doing things.

People who learn through reading and writing.

Child holding ipad showing Augmented reality frogs jumping

The problem with Student Engagement

 

In addition to the different ways of learning there is also a problem with student engagement.

The Australian Broadcasting Corporation (ABC) reports that 40% of students are disengaged (click here) at school and The Conversation report that 75% are not interested. Click here for the article.

Students want more interactive classes and prefer activities that involve interaction with teachers and peers. They want a personalised learning approach – using individualised learning strategies.

Disengaged Students

40% of students are not engaged by the classroom activities or the content studied. educators need innovation.

Students are Bored

75% of students are not interested in what they study. Is this a course content issue or a teaching technique issue?

Challenging traditional training methods

Creating an environment where students are more engaged in their learning experience

Most people are adept at learning in two or more “ways of learning”. The challenge for the educator, is to employ a methodology that engages all different learning styles.

Using the EON XR, you can efficiently develop engaging education material that satisfies all “ways of learning”.

The EON XR platform will exponentially improve learning outcomes.

For educational institutions, faster learning outcomes, students enjoying the learning process, teachers enjoying the teaching process. Students will be more engaged which will be reflected in their grades and attendance.  A happy place to learn.

For organisations, this directly translates in to better safety outcomes, shorter outages as staff are better educated, better engagement from staff resulting in better outcomes for whatever you are training.

If you would like to know more

The EON XR Platform Implementation and Experience

Use Cases

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  • AVR Examples
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  • Education
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Virtual Reality Construction and Safety experiences

 

Manchester Community College Testimonial

Nile University Testimonial – Provost Wael Akl

Mohawk College Canada

Los Angeles City College Testimonial

AVR Platform – Quick Introduction on how to Collaborate with Other Users Inside the Same Lesson

Learn how to have collaborative multi-user sessions with other users in the AVR Platform application. Now you can learn together in the same lesson! Get started, the AVR Platform is now available for download at www.eonreality.com.

AVR Platform Quick Start Guide – Mobile Devices

An easy-to-follow step-by-step guide for everyone looking to get started with the AVR Platform to enhance their remote AR and VR learning and training.

AVR Platform Tutorial – E2

An easy-to-follow step-by-step guide for everyone looking to use their PC get started with the AVR Platform to enhance their remote AR and VR learning and training.

Immersive Medical Education | Advanced Ophthalmic Education with EyeSim

EyeSim is an ophthalmic virtual simulator for educators to utilize in a classroom for knowledge transfer and for learners to achieve mastery learning through deliberate practice. It is an interactive, stereo model with viewing from any angle.

Virtual Reality Lab Demonstration

This EON-XR Platform application enables users to engage in virtual based learning regarding the study of viruses. The application immerses the user in a virtual science lab. 

START FOR FREE

By registering you will be given full access to pre-loaded experiences from The AVR Institution that you can use immediately.

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EON XR app on phone

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